Play 7 Rules & Scoring
Play 7 is a free-to-play football prediction game played by everyone with no bookmakers, no betting prices, and zero monetary stakes. You predict real matches and every coupon is scored on its own. In the game, a match's prediction options show which of your coupons hold the pick and let you add it to others.
Contest Windows & Schedule
All Play 7 contests follow strict 06:00 Europe/Bucharest calendar timing windows. Contests open, lock, and settle automatically without manual intervention.
Contest windows are defined by exact 06:00 Europe/Bucharest calendar wall-clock boundaries, not universally fixed 24-hour or 96-hour durations. When daylight saving time changes occur (such as late October when clocks shift back 1 hour), elapsed hours adjust with the calendar (for example, the 25-hour Daily 7 on the transition Sunday and the 97-hour Weekend 7).
- Minimum 7 Matches: A contest only runs when its window has at least 7 eligible matches; otherwise it is skipped automatically.
- Partial Coupons are Allowed: You do NOT have to pick 7 matches! Coupons with 1 to 7 matches are completely valid and earn points on leaderboards.
- Capacity Cap: Each coupon holds at most 7 matches. When a coupon is full (7/7), adding another match simply skips that full coupon without evicting existing picks.
The 3 Markets & Points
For each match, you can make any 1 to 3 independent calls. You are never forced to pick all three markets, and unpicked markets score zero points with no penalty. All markets settle on the official 90-minute regulation score (including stoppage time; extra time and shootouts do not count).
Underdog Bonus (+U) & Thresholds
The Underdog Bonus rewards players who make contrarian calls that turn out to be correct. Before kickoff, your selection shows a pending +U badge. When the match locks, player shares are calculated and frozen.
2× Booster & Coupon Maximums
Each coupon has exactly one 2× Booster. The booster doubles all points earned on that specific match, including both base points and underdog bonuses!
You can move your booster freely between any unlocked matches in that coupon. Once the boosted match kicks off, the booster is locked on that match and cannot be moved.
Effective Locks & Kickoff Cutoffs
Each match locks at its kickoff time (effective lock). You can edit predictions, opt out of coupons, or move your booster until that specific match locks. Other unlocked matches in the coupon remain editable!
In the final 2 minutes before a match kicks off, a warning appears on the match card. Due to network latency or last-second referee whistles, saves submitted in the last 2 minutes may not reach the server before the match locks. We strongly advise confirming your predictions early!
Earlier Kickoffs: If a kickoff moves earlier, its lock moves earlier to match. Delays never extend lock times, ensuring fair play and zero late entries.
Voids & Postponements
Football matches are occasionally postponed or abandoned due to weather, emergencies, or scheduling conflicts.
Ties & Standings
Standings and leaderboards are updated deterministically from verified official scores.
When two or more players achieve the exact same total points and identical tie-break criteria, they share the rank equally. In any contest with rewards, prizes for tied positions are split equally.
